What questions should we be asking (and answering) about adding gamification to behavioral health programs?
In part I, we looked at the contribution of visual theory to the Cambrian explosion in AI. Of course, sight and natural language processing alone are not enough to explain the rapid developments of the last decade. Rather, it seems that there is a convergence of several factors. We'll explore them here.
We can prevent behavioral health conditions. For those we can't prevent, we can at least provide early intervention. We can prevent a behavioral health crisis the same way we can prevent a heart attack; there will continue to be genetic and inherent risks of behavioral health conditions but there is a lot we can do to protect ourselves from them. We help make sure every dawn is a new day.